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DVEous software glitches | Editsuite.com

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DVEous software glitches

9 replies [Last post]
hexen9859
User offline. Last seen 14 years 23 weeks ago. Offline
Joined: 9 Mar 2007

Hello all,
I'm hoping that someone has some insight into a problem that we're currently dealing with...
We're experiencing problems making effects with the DVEous. Effects files that alter the opacity output of channels are "popping out" instead of dissolving out. If you program the channel's keyframe to be 100%, followed by a second keyframe that sets the opacity level to 0%, then the channel, in theory, should dissolve out.
Does this sound right? Never had this one before, and other than this, the box is working fine.
Thanks for any help

Curt
Curt's picture
User offline. Last seen 11 years 1 week ago. Offline
Joined: 30 Sep 2005
[quote="hexen9859"]Thanks all for your help with this, What we found out. ..Kind of a combination of ENG settings and how we were taking the DVE: Opacity on push backs/fly-in effects... The opacity on push back effects where the opacity was set to 0% on the second keyframe, the video was ?popping? or ?cutting? out of the screen. This seems to be related to an Engineering setting, because the default Engineering setting in the ENG menu is ?unshaped? video output. Changing that helped but, we wanted to keep it this way, because it allowed for cleaner key layering through the switcher. This is how we finally "worked around" the problem. When doing one of these ?push backs? or ?fly-ins,? key the DVE over black on one of your switcher M/E?s as opposed to taking the DVE full. This worked, and produced what we were looking for. Once again thanks, I was about out of patience with this...[/quote] One other thing to try.... If your DVEous has the Color Corrector Option...just build the same move, but instead of ramping up/down the opacity, ramp up/down the Proc Amp controls in the Color Corrector menu. First Keyframe, everything "Normal"...second KF, everything in the Proc Amp at Zero. Run the DVE, and you essentially faded to black w/ out burning a keyer, or having to get up on an M/E. -Curt
hexen9859
User offline. Last seen 14 years 23 weeks ago. Offline
Joined: 9 Mar 2007
Thanks all for your help with this, What we found out. ..Kind of a combination of ENG settings and how we were taking the DVE: Opacity on push backs/fly-in effects... The opacity on push back effects where the opacity was set to 0% on the second keyframe, the video was ?popping? or ?cutting? out of the screen. This seems to be related to an Engineering setting, because the default Engineering setting in the ENG menu is ?unshaped? video output. Changing that helped but, we wanted to keep it this way, because it allowed for cleaner key layering through the switcher. This is how we finally "worked around" the problem. When doing one of these ?push backs? or ?fly-ins,? key the DVE over black on one of your switcher M/E?s as opposed to taking the DVE full. This worked, and produced what we were looking for. Once again thanks, I was about out of patience with this...
colbyb
User offline. Last seen 14 years 23 weeks ago. Offline
Joined: 28 Jan 2007
You are probably running the DVEous in "Un-Shaped" mode. Try changing it to "Shaped". Of course you have to tell the switcher that your DVEous input is now shaped.
Curt
Curt's picture
User offline. Last seen 11 years 1 week ago. Offline
Joined: 30 Sep 2005
Are you taking the DVE as a source straight...or keying it. If you take it as a source straight, you will see this problem. I just replicated it here. We have split channel outputs as well as the DVE Combiner output. The way I replicated it was to put all the other channels off screen ( I made the Z value Zero in the 2d menu) Using 1A, I made a 2KF effect. One 100% oppacity, second, 0% oppacity. Taking the DVE straight exhibited the problem you are talking about when the effect is run. Keying it caused the oppacity to work the way it should. I would try keying your effect and see if this fixes your issue. Curt
Rich Berlant
User offline. Last seen 14 years 19 weeks ago. Offline
Joined: 19 Aug 2005
Any chance your keyer was in lum mode instead of linear?
J.J. Szokody
User offline. Last seen 14 years 23 weeks ago. Offline
Joined: 28 Aug 2005
Well...I work with the Deveous everyday also. The opacity in the output mode is what I was using. It did it in vid/vid and vid/key mode on both channel 1 and 2. No, the background was not on. Any other ideas? Again..I've only noticed it once and only on one instance.
-J.J. Szokody, TD/Director - Atlanta, GA
Scott Dailey
User offline. Last seen 14 years 16 weeks ago. Offline
Joined: 19 Aug 2005
It sounds like background may be turned ON in the engineering menu. If background is on it does goofy things to effect that were built when it was turned off. It is turned on and off manually and not with the effect. Scott
AJR
User offline. Last seen 9 years 48 weeks ago. Offline
Joined: 10 Feb 2006
Just out of curiousity, which opacity are you playing around with (the one in the combiner menu or the one in the output menu)? I've never seen this problem and I work on a DVEous every day. Also, were you in vid/vid mode or vid/key mode?
J.J. Szokody
User offline. Last seen 14 years 23 weeks ago. Offline
Joined: 28 Aug 2005
It's funny you mention this. I was on a truck recently....can't remember which one, and I had the same issue. I ended up having to build the effect through the transforms because, like you said, the deveous wouldn't fade opacity. I tried each path type and nothing changed. Today I'm on a HD/SD Geveous MX and its working fine. Hmmmm?
-J.J. Szokody, TD/Director - Atlanta, GA