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Ross Synergy MLE Store issues

9 replies [Last post]
ai21
User offline. Last seen 9 years 12 weeks ago. Offline
Joined: 5 Sep 2007

We are experiencing troubles putting in animations and such into the MLE store. First we had one, 30 frame animation in there, it worked fine. we added a second, it started acting up. then it was working. now its not working and the error message says "cannot allocate required the space in the image cache" has anyone ever had this issue when trying to put things into the MLE store. the animations are rather short, they are being used for undercut transitions so they are rather short. also, we have a gig of ram.

ai

Hot potato is a different game when the people playing are starving. Then its more like, "my potato!"
Les
User offline. Last seen 9 years 45 weeks ago. Offline
Joined: 24 Oct 2006
[quote="ai21"]K, well I just figured out that I can put the Aux in the monitor instead of the MLE the only other thing would be that its kind of cumbersome to go from the Aux Keyer back to the effect and make sure the vid matches all the way around. But i ll give it a shot. Thanks for asking about that Aux Keyer, gave me another use. AI[/quote] If you use the AuxKeyer in mixer only mode--will tie up 2 outputs. You could do Dissolves in the on-set monitor. I use that sometimes re-entered into my 2-box effects so I can dissolve in the boxes. This could work for you to feed the onset monitors. Just use some of the funtions in Macros so you don't have to flip the MLE all the time.
Les
User offline. Last seen 9 years 45 weeks ago. Offline
Joined: 24 Oct 2006
[quote="ai21"]Nah not using any Aux Keys-dont really have a big enough show in which to use them. Like I said, we only have the 2. 5 Synergy. On MLE3 I switch the show, on MLE1 I put that in the monitor so we can go graphic to video and then I use MLE2 to go to video so i can do a basic S&T wipe from vid to vid. A larger effect I have built uses images in the still store and both MLE 1 and 2. This effect I have the sequence and movement called up on MLE 2 in the Fly Key area, and MLE 1 re-entered with the vids on program and preset of MLE1. Then with the Macro punched it runs the effect on 2, and does the transition on 1. But as im typing this, i have had an Aux KEy idea pop in my head, so im going to try it and see if it works. Do you work in a station? or just freelance alot?[/quote] No just do freelance for all of my TV work.
ai21
User offline. Last seen 9 years 12 weeks ago. Offline
Joined: 5 Sep 2007
K, well I just figured out that I can put the Aux in the monitor instead of the MLE the only other thing would be that its kind of cumbersome to go from the Aux Keyer back to the effect and make sure the vid matches all the way around. But i ll give it a shot. Thanks for asking about that Aux Keyer, gave me another use. AI
Hot potato is a different game when the people playing are starving. Then its more like, "my potato!"
ai21
User offline. Last seen 9 years 12 weeks ago. Offline
Joined: 5 Sep 2007
Nah not using any Aux Keys-dont really have a big enough show in which to use them. Like I said, we only have the 2. 5 Synergy. On MLE3 I switch the show, on MLE1 I put that in the monitor so we can go graphic to video and then I use MLE2 to go to video so i can do a basic S&T wipe from vid to vid. A larger effect I have built uses images in the still store and both MLE 1 and 2. This effect I have the sequence and movement called up on MLE 2 in the Fly Key area, and MLE 1 re-entered with the vids on program and preset of MLE1. Then with the Macro punched it runs the effect on 2, and does the transition on 1. But as im typing this, i have had an Aux KEy idea pop in my head, so im going to try it and see if it works. Do you work in a station? or just freelance alot?
Hot potato is a different game when the people playing are starving. Then its more like, "my potato!"
Les
User offline. Last seen 9 years 45 weeks ago. Offline
Joined: 24 Oct 2006
I guess I was just lucky--In High School we had a Ross 210A analog switcher. Then the first sports production I did a few years back was with a ross 216A. Then they built a big truck that had the Synergy 4 the standard def only box. Then this year they upgraded the truck to a Vision 4 MDX. I guess you could say that I have over time been able to use lots of ross switchers and since they all pretty much work the same I was only having to learn all of the new features. I think it is very easy to learn--I enjoy running all of my animations for replays out of the Switcher and not having to deal with a FFV or DDR for them. I will run a bunch of clips out of a DDR from the Switcher--love Roll VTR--but for all of the Replays and transitions to Graphics or breaks I use the internal animation cache and trigger a CD Player. We have a DigiCart that I would rather use, but the Audio operator uses it to "trigger" the theme and break music so we are left with triggering a CD Player. Means that all of our swishes use the same audio sound though. We tried a MiniDisc Player since you can cue them but they take too long. We are hoping to get a second DigiCart so we can fire any sound we want--I am sure we could also handle the Break music as I have Macro's for them anyway now I would just have to edit the macro (love editable macros) and add in the Audio clip for the theme music. I guess I would have to agree that it is quite easy to learn and very hard to forget how to run them. At the Rogers center (skydome) they even have the ability to control their POV cameras from the switcher!! If the TD does not like the look of a shot he can control them himself!!! I want to get one of the little Sony BRC 700H (pretty sure that is the HD model) just so that I can have a camera that I set up so I always have a "safe shot" to come back on. Anyway I am sure we could go on about the cool things all day long. You using any AuxKeys?
ai21
User offline. Last seen 9 years 12 weeks ago. Offline
Joined: 5 Sep 2007
Thanks for the input, I will run this past our graphics guy if I need to. Apparently he was finally able to email the stuff to Tech Support in Canada and they told him the "fix" for it. But as always, I appreciate the info, and if I have any further problems, I'll refer back to this email. Right now, Im just kind of amazed at how fast it is to become quite experienced on this board. Easy learn. You feel the same way? (about the Ross board?) AI
Hot potato is a different game when the people playing are starving. Then its more like, "my potato!"
Les
User offline. Last seen 9 years 45 weeks ago. Offline
Joined: 24 Oct 2006
Okay so you are working in a 480i mode on the switcher. This means that all of your animations if they are full frame would be 720x486. You will have them be Targa files that are 32bit with embedded alpha. This is how we build them for our Replay and interstitial Animation transitions on our productions--by we I mean my crazy after effects buddy who whips these out in like 20 mins where it would take me a Day just to build one basic one. Now generally speaking we have had over 8 animations with an average of 40 frames each loaded into the ram so that we can have customs that change it and run the effect without waiting for the animation to load from the Hard drive. I think we have emailed in the past about other issues if you would like to send me your problem animations--I would zip them all up then use a free service like yousendit.com to allow me to download them and compare against what I have done. Just connect to the switcher with the network drive from a pc and copy the animations and lets find a way to look at them. Also I have seen an instance where I had a custom call up a still that no longer existed. Once I did this I got a similar message as you. I had to issue a system restart from the Shutdown menu--when it came up I was able to load everything again. I went in and made sure that all of my Customs and memories were no longer trying to call up deleted stills/animations.
ai21
User offline. Last seen 9 years 12 weeks ago. Offline
Joined: 5 Sep 2007
right now, its SD, but we are switching over to fully digital today, the size? i think what you mean is 480 but he has been starting to do 640. also, the frames are only 30, 65, and then theres a longer one. there are around four or five in the switcher, but we cant get past calling up two at all. and we havent been able to call up one at all for the last 5 weeks and the graphics person is too lazy to help me work with tech support so we can figure it out.
Hot potato is a different game when the people playing are starving. Then its more like, "my potato!"
Les
User offline. Last seen 9 years 45 weeks ago. Offline
Joined: 24 Oct 2006
What format of video are you working in? Also what are the sizes of each animation (full Frame?) How many frames is the problem Animation? What is the overall size of all of the frames in the animation? Do you have anything loaded in the other channels of that MLE store? If so what are in those channels?