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DME Wipes

3 replies [Last post]
Mike Cumbo
User offline. Last seen 2 years 45 weeks ago. Offline
Joined: 18 Aug 2005

Is it possible to build two channel DME wipe effects? I haven't been on the box much in the last six months and I just did some games where I needed some two box effects. The frame is an original 8000 frame, no "A" or "G". (4 internal DME's)

AJR
User offline. Last seen 9 years 50 weeks ago. Offline
Joined: 10 Feb 2006
[quote="Mike Cumbo"]I spend so much time on a Kalypso that some of the ins and outs on the 8000 are forgotten.[/quote] I have the same issue... just flip the switchers!
Mike Cumbo
User offline. Last seen 2 years 45 weeks ago. Offline
Joined: 18 Aug 2005
ACKKKKK, I was using a register in the 100's.... Never thought of the connection. 100=1ch, right and so on. Getting the single channel DME wipes to work was easy but of course, I was saving it to the 100's and only ONE channel was being saved. Seriously, it has been so long since I needed to build one of those. I spend so much time on a Kalypso that some of the ins and outs on the 8000 are forgotten. Thanks.
AJR
User offline. Last seen 9 years 50 weeks ago. Offline
Joined: 10 Feb 2006
Mike... it's pretty simple once you get the hang of it. The problem is that I still haven't quite gotten the hang of it ;-) Build your 2 channel effect using whichever 2 dme's you want. When you go to save it, find a free effect in the 200's somewhere (lets say 250). Then double tap the DME button in the trans module, select a 2 channel DME wipe, select user program, and find 250. When you select it, you should have your 2 channel DME effect you created. Hope it helps! -Allan